{"id":1746,"date":"2023-05-25T00:40:00","date_gmt":"2023-05-25T00:40:00","guid":{"rendered":"https:\/\/saber.games\/?p=1746"},"modified":"2023-06-01T13:47:04","modified_gmt":"2023-06-01T13:47:04","slug":"a-brief-qa-with-sabers-coo","status":"publish","type":"post","link":"https:\/\/saber.games\/tr\/blog\/2023\/05\/25\/a-brief-qa-with-sabers-coo\/","title":{"rendered":"Sabre&#039;nin COO&#039;su ile K\u0131sa Bir Soru-Cevap"},"content":{"rendered":"<p><strong>Sabre Interactive&#039;in Operasyon Direkt\u00f6r\u00fc Andrey Iones&#039;un yan\u0131tlar\u0131<\/strong><\/p>\n\n\n\n<p><strong>Pek \u00e7ok uzman, teknoloji \u015firketlerinin bug\u00fcnlerde zor bir d\u00f6nemden ge\u00e7ti\u011fine dikkat \u00e7ekiyor. Son zamanlarda \u00e7ok say\u0131da i\u015ften \u00e7\u0131karma ya\u015fand\u0131, hatta baz\u0131 \u015firketler kapand\u0131, bu da y\u00fczlerce \u00e7al\u0131\u015fan\u0131n i\u015fini kaybetmesine neden oldu. Sizce bu neden oluyor?<\/strong><\/p>\n\n\n\n<p>Do\u011fru, bu t\u00fcr haberleri \u00e7ok s\u0131k g\u00f6r\u00fcyoruz. Rekabet giderek art\u0131yor ve her y\u0131l daha fazla oyun piyasaya s\u00fcr\u00fcl\u00fcyor. Oyuncular\u0131n ilgisini \u00e7eken bir oyun yapmazsan\u0131z ve sat\u0131\u015flar\u0131 artmazsa paran\u0131z\u0131, hatta st\u00fcdyonuzu kaybedersiniz. Y\u00fcksek kaliteli bir oyun yapmak i\u00e7in profesyonellere, muhtemelen piyasadaki en iyilere ihtiyac\u0131n\u0131z var. Ama bunlar da \u00e7ok fazla de\u011fil. E\u011fer onlar\u0131 zaman\u0131nda i\u015fe almazsan, ba\u015fkas\u0131 alacak.<\/p>\n\n\n\n<p>Pandemi s\u0131ras\u0131nda oyun sekt\u00f6r\u00fc muazzam bir ivme kazand\u0131 ancak art\u0131k devam eden durgunluk nedeniyle insanlar e\u011flenceye eskisi kadar harcama yapm\u0131yor. Bunlar sadece birka\u00e7 neden.<\/p>\n\n\n\n<p><strong>Sabre Interactive bu zorluklarla nas\u0131l ba\u015fa \u00e7\u0131k\u0131yor? Sabre&#039;nin Avrupa, Kuzey ve G\u00fcney Amerika&#039;da 20&#039;den fazla st\u00fcdyosu ve 3500 \u00e7al\u0131\u015fan\u0131 bulunmaktad\u0131r. Bu \u00f6l\u00e7ekte uluslararas\u0131 bir \u015firketi ayakta tutmak elbette kolay de\u011fil.<\/strong><\/p>\n\n\n\n<p>Sabre \u00e7ok b\u00fcy\u00fck, buna hi\u00e7 \u015f\u00fcphe yok. Biz de b\u00fcy\u00fcmeye devam ediyoruz ve ge\u00e7en y\u0131l Ermenistan&#039;da yeni bir ofis a\u00e7t\u0131k. \u015eans eseri \u015firket genelinde i\u015ften \u00e7\u0131karmalar ya\u015famad\u0131k ancak bazen optimizasyon gerekli oluyor. Oyun st\u00fcdyosunu ya\u015fayan bir organizma olarak d\u00fc\u015f\u00fcn\u00fcn. Geli\u015fiyor ve d\u0131\u015f ko\u015fullara uyum sa\u011fl\u0131yor; yani st\u00fcdyonun hedeflerine ula\u015fmak i\u00e7in hem yap\u0131sal hem de \u00fcst d\u00fczeyde de\u011fi\u015fiklikler yap\u0131l\u0131yor. \u00d6rne\u011fin yak\u0131n zamanda Aleksandr Torgovkin&#039;i QA st\u00fcdyomuz Bytex&#039;in yeni y\u00f6neticisi olarak atad\u0131k. Uzun y\u0131llard\u0131r Bytex \u00e7al\u0131\u015fanlar\u0131na e\u011fitim veriyor ve QA uzmanlar\u0131na y\u00f6nelik e\u011fitim programlar\u0131n\u0131n tasarlanmas\u0131nda yer al\u0131yor, dolay\u0131s\u0131yla st\u00fcdyonun onun liderli\u011finde daha da iyiye gidece\u011finden eminiz. Ayr\u0131ca, en iyi yapt\u0131\u011f\u0131m\u0131z i\u015fe, yani PC ve konsollar i\u00e7in premium oyunlar geli\u015ftirmeye odaklanmak amac\u0131yla web ve mobil projelerimizin \u00f6l\u00e7e\u011fini k\u00fc\u00e7\u00fcltt\u00fck.<\/p>\n\n\n\n<p><strong>Sabre, pazarda ya\u015fanan zorluklara ra\u011fmen oyun yapmaya devam ediyor. Sabre bundan sonra hangi oyunun geli\u015ftirilece\u011fine ve nas\u0131l olmas\u0131 gerekti\u011fine nas\u0131l karar veriyor? Y\u00fczlerce olmasa da d\u00fczinelerce fikir \u00fcretildi\u011fi kesin ve gelecekteki oyunu \u015fekillendirecek fikirleri se\u00e7mek zor olmal\u0131.<\/strong><\/p>\n\n\n\n<p>Ekibimiz aksiyon oyunlar\u0131, co-op ni\u015fanc\u0131 oyunlar\u0131 ve ara\u00e7 sim\u00fclat\u00f6rleri konular\u0131nda zengin bir uzmanl\u0131\u011fa sahip, bu nedenle \u00fcretim hatt\u0131m\u0131z\u0131 bunun etraf\u0131nda olu\u015fturuyoruz. Ve evet y\u00fczlerce fikir aras\u0131ndan se\u00e7im yapmak zorunday\u0131z. \u00d6nce yap\u0131m \u00f6ncesi, ard\u0131ndan geli\u015ftirme s\u0131ras\u0131nda, dahili tart\u0131\u015fmalar, oyun testleri veya yay\u0131nc\u0131larla yap\u0131lan toplant\u0131lar\u0131n ard\u0131ndan. Bu fikirlerden vazge\u00e7mek ne yaz\u0131k ki kolay de\u011fil. Olduk\u00e7a parlak ve yarat\u0131c\u0131 olabilirler, ancak sonunda oyunculara en iyi deneyimi sunman\u0131za yard\u0131mc\u0131 olacak olanlar\u0131 b\u0131rak\u0131rs\u0131n\u0131z. Ancak bu, bir kenara at\u0131lan fikirleri bir kenara ataca\u011f\u0131m\u0131z anlam\u0131na gelmez. \u00c7o\u011fu zaman sadece do\u011fru zaman\u0131n ve projenin hayata ge\u00e7irilmesini bekliyorlar.<\/p>\n\n\n\n<p><strong>Son olarak Sabre Interactive&#039;den gelecekte neler beklenebilir? Bu y\u0131l i\u00e7in planlad\u0131\u011f\u0131n\u0131z b\u00fcy\u00fck duyurular veya yay\u0131nlar var m\u0131?<\/strong><\/p>\n\n\n\n<p>Bir hafta \u00f6nce PlayStation Showcase 2023&#039;te Sabre&#039;nin Teardown&#039;\u0131 bu y\u0131l\u0131n sonlar\u0131nda yeni nesil konsollara getirece\u011fini a\u00e7\u0131klam\u0131\u015ft\u0131k. Bu, Tuxedo Labs taraf\u0131ndan geli\u015ftirilen son derece yenilik\u00e7i bir oyundur ve daha fazla oyuncunun onu tan\u0131yabilmesinden mutluyuz. Ve yolda daha fazla duyuru var, uzun s\u00fcre beklemenize gerek kalmayacak.<\/p>","protected":false},"excerpt":{"rendered":"<p>Answers by Andrey Iones, Chief Operating Officer, Saber Interactive Many experts point out that tech companies are going through tough times these days. There\u2019ve been many layoffs lately, some companies even shut down, resulting in hundreds of employees losing their jobs. In your opinion, why does this happen? True, we\u2019ve been seeing such news much [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":1151,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_mo_disable_npp":"","footnotes":""},"categories":[20],"tags":[25],"class_list":["post-1746","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-saber-games","tag-updates"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>A Brief Q&amp;A with Saber&#039;s COO - Saber Interactive<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/saber.games\/tr\/blog\/2023\/05\/25\/a-brief-qa-with-sabers-coo\/\" \/>\n<meta property=\"og:locale\" content=\"tr_TR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A Brief Q&amp;A with Saber&#039;s COO - Saber Interactive\" \/>\n<meta property=\"og:description\" content=\"Answers by Andrey Iones, Chief Operating Officer, Saber Interactive Many experts point out that tech companies are going through tough times these days. 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